Slot Zeist Google Maps
- Slot Zeist Google Maps Google
- Slot Zeist Google Maps Directions
- Slot Zeist Google Maps Bing
- Slot Zeist Google Maps Google Maps
The grid view extends View and is in the map layout as a sibling to the map fragment. The interestings parts are: setAlignment - here the screen pixel extent of 3 meters is computed using the SphericalUtil class. Gebruik Google Maps op je computer, telefoon of tablet om te zoeken, te verkennen en overal ter wereld de weg te vinden. Op je computer kun je Google Maps online openen.
- First, create your map! Go to and search for the location you wish to use for your map in the search box at the top of the page. When you’ve found your desired location, it’s time to position it and choose your desired zoom level. You can c lick the map and drag it to centre the location on screen.
- Google Maps Games 20. Since 2004, Google has been creating Christmas-themed Santa Tracker which allows the user to track Santa by playing various games. There are a couple of fun games with refreshing animations and artwork. If you want to explore the world of Santa, this is cool Google game that you can play.
Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for.
Overview | Map | Photo Map | Satellite | Directions |
Notable Places in the Area
Slot Zeist
Photo: Michielverbeek, CC BY-SA 3.0.Huis Cammingha
Huis Cammingha is situated 3 km southwest of Zeist. Photo: Wolk, CC BY-SA 3.0.Kerckebosch, Zeist
Kerckebosch, Zeist is situated 2½ km southeast of Zeist. Photo: Kasteelbeer, CC BY-SA 3.0 nl.Walkartpark
Photo: HenkvD, CC BY-SA 3.0.Localities in the Area
Bunnik
Bunnik is a municipality and a village in the Netherlands, in the province of Utrecht. Photo: Ben Bender, CC BY-SA 3.0.Bilthoven
Bilthoven is a village in the Dutch province of Utrecht. Bilthoven is situated 4½ km north of Zeist. Photo: Maarten, Public domain.Driebergen-Rijsenburg
Driebergen-Rijsenburg is a town in the municipality Utrechtse Heuvelrug in the central Netherlands, in the province of Utrecht. Driebergen-Rijsenburg is situated 6 km southeast of Zeist. Photo: Ischa1, CC BY-SA 3.0.Zeist
- Type: Town
- Description: municipality in the Dutch province of Utrecht
- Category: municipality of the Netherlands
- Location: Utrecht Hill Ridge, Utrecht, Western Netherlands, Netherlands, Benelux, Europe
- Population: 52,700
- Latitude: 52.0893° or 52° 5' 21.4' north
- Longitude: 5.2276° or 5° 13' 39.5' east
- Elevation: 6 metres (20 feet)
- Neighbors: Amersfoort, Soest and Utrecht
- OpenStreetMap ID: node 45197785
- GeoNames ID: 2743976
Also Known As
- Afrikaans: Zeist
- Albanian: Zeist
- Arabic: زايست
- Armenian: Զեյստ
- Asturian: Zeist
- Basque: Zeist
- Catalan: Zeist
- Cebuano: Gemeente Zeist
- Chinese: 宰斯特
- Czech: Zeist
- Danish: Zeist
- Dutch: Zeist (gemeente)
- Dutch: Zeist
- Dutch: gemeente Zeist
- Esperanto: Zeist
- Finnish: Zeist
- French: Zeist
- German: Zeist
- Hungarian: Zeist
- Indonesian: Zeist
- Italian: Zeist
- Japanese: ザイスト
- Japanese: ゼイスト
- Javanese: Zeist
- Korean: 제이스트
- Limburgan: Zeist
- Lithuanian: Zeistas
- Low German: Zeist
- Luxembourgish: Zeist
- Macedonian: Зајст
- Malay: Zeist
- Norwegian: Zeist
- Norwegian Bokmål: Zeist
- Norwegian Nynorsk: Zeist
- Occitan (post 1500): Zeist
- Persian: زایست
- Polish: Zeist
- Portuguese: Zeist
- Romanian: Zeist
- Russian: Зейст
- Saterfriesisch: Zeist
- Scots: Zeist
- Serbian: Зајст
- Serbo-Croatian: Zeist
- Spanish: Zeist
- Swahili: Zeist
- Swedish: Zeist
- Turkish: Zeist
- Ukrainian: Зейст
- Venetian: Zeist
- Vlaams: Zeist
- Volapük: Zeist
- Waray (Philippines): Zeist
- Welsh: Zeist
- Western Frisian: Seist
- Western Frisian: Zeist
In the Area
Localities
- WulperhorstLocality, 2½ km south
- DijnselburgLocality, 2½ km northeast
- Bosch en DuinVillage, 2½ km north
Landmarks
- KersbergenCastle
- BlikkenburgCastle, 2 km south
- ZeisterbosNature reserve, 2½ km east
- De PanNature reserve, 3 km north
- De BiltAirport, 3½ km west
- Driebergen-Zeist railway stationRailway station, 3½ km southeast
Popular Destinations in Utrecht Hill Ridge
Mapcarta The Free Map | Your world is without borders |
Escape to a Random Place
- CorsicaFrance
- Kota KinabaluMalaysia
- PolandCentral Europe
- BellinzonaSwitzerland
You’re browsing the documentation for v2.x and earlier. For v3.x, click here.
Base Example
There are situations when you want the template inside the slot to be able to access data from the child component that is responsible for rendering the slot content. This is particularly useful when you need freedom in creating custom templates that use the child component’s data properties. That is a typical use case for scoped slots.
Imagine a component that configures and prepares an external API to be used in another component, but is not tightly coupled with any specific template. Such a component could then be reused in multiple places rendering different templates but using the same base object with specific API.
We’ll create a component (GoogleMapLoader.vue
) that:
- Initializes the Google Maps API
- Creates
google
andmap
objects - Exposes those objects to the parent component in which the
GoogleMapLoader
is used
Below is an example of how this can be achieved. We will analyze the code piece-by-piece and see what is actually happening in the next section.
Let’s first establish our GoogleMapLoader.vue
template:
Now, our script needs to pass some props to the component which allows us to set the Google Maps API and Map object:
This is just part of a working example, you can find the whole example in the Codesandbox below.
Real-World Example: Creating a Google Map Loader component
1. Create a component that initializes our map
GoogleMapLoader.vue
In the template, we create a container for the map which will be used to mount the Map object extracted from the Google Maps API.
Next up, our script needs to receive props from the parent component which will allow us to set the Google Map. Those props consist of:
- mapConfig: Google Maps config object
- apiKey: Our personal api key required by Google Maps
Then, we set the initial values of google and map to null:
On mounted
hook we instantiate a googleMapApi
and Map
objects from the GoogleMapsApi
and we set the values of google
and map
to the created instances:
So far, so good. With all that done, we could continue adding the other objects to the map (Markers, Polylines, etc.) and use it as an ordinary map component.
But, we want to use our GoogleMapLoader
component only as a loader that prepares the map — we don’t want to render anything on it.
To achieve that, we need to allow the parent component that will use our GoogleMapLoader
to access this.google
and this.map
that are set inside the GoogleMapLoader
component. That’s where scoped slots really shine. Scoped slots allow us to expose the properties set in a child component to the parent component. It may sound like Inception, but bear with me one more minute as we break that down further.
2. Create component that uses our initializer component.
TravelMap.vue
In the template, we render the GoogleMapLoader
component and pass props that are required to initialize the map.
Our script tag will look like this:
Still no scoped slots, so let’s add one.
3. Expose google
and map
properties to the parent component by adding a scoped slot.
Finally, we can add a scoped slot that will do the job and allow us to access the child component props in the parent component. We do that by adding the <slot>
tag in the child component and passing the props that we want to expose (using v-bind
directive or :propName
shorthand). It does not differ from passing the props down to the child component, but doing it in the <slot>
tag will reverse the direction of data flow.
GoogleMapLoader.vue
Now, when we have the slot in the child component, we need to receive and consume the exposed props in the parent component.
4. Receive exposed props in the parent component using slot-scope
attribute.
To receive the props in the parent component, we declare a template element and use the slot-scope
attribute. This attribute has access to the object carrying all the props exposed from the child component. We can grab the whole object or we can de-structure that object and only what we need.
Let’s de-structure this thing to get what we need.
TravelMap.vue
Even though the google
and map
props do not exist in the TravelMap
scope, the component has access to them and we can use them in the template.
You might wonder why would we do things like that and what is the use of all that?
Scoped slots allow us to pass a template to the slot instead of a rendered element. It’s called a scoped
slot because it will have access to certain child component data even though the template is rendered in the parent component scope. This gives us the freedom to fill the template with custom content from the parent component.
5. Create factory components for Markers and Polylines
Now when we have our map ready we will create two factory components that will be used to add elements to the TravelMap
.
GoogleMapMarker.vue
GoogleMapLine.vue
Both of these receive google
that we use to extract the required object (Marker or Polyline) as well as map
which gives as a reference to the map on which we want to place our element.
Each component also expects an extra prop to create a corresponding element. In this case, we have marker
and path
, respectively.
Slot Zeist Google Maps Google
On the mounted hook, we create an element (Marker/Polyline) and attach it to our map by passing the map
property to the object constructor.
There’s still one more step to go…
6. Add elements to map
Slot Zeist Google Maps Directions
Let’s use our factory components to add elements to our map. We must render the factory component and pass the google
and map
objects so data flows to the right places.
Slot Zeist Google Maps Bing
We also need to provide the data that’s required by the element itself. In our case, that’s the marker
object with the position of the marker and the path
object with Polyline coordinates.
Here we go, integrating the data points directly into the template:
We need to import the required factory components in our script and set the data that will be passed to the markers and lines:
When To Avoid This Pattern
It might be tempting to create a very complex solution based on the example, but at some point we can get to the situation where this abstraction becomes an independent part of the code living in our codebase. If we get to that point it might be worth considering extraction to an add-on.
Wrapping Up
Slot Zeist Google Maps Google Maps
That’s it. With all those bits and pieces created we can now re-use the GoogleMapLoader
component as a base for all our maps by passing different templates to each one of them. Imagine that you need to create another map with different Markers or just Markers without Polylines. By using the above pattern it becomes very easy as we just need to pass different content to the GoogleMapLoader
component.
This pattern is not strictly connected to Google Maps; it can be used with any library to set the base component and expose the library’s API that might be then used in the component that summoned the base component.